package games.gobang.models.vo
{
	import flash.geom.Point;
	
	import models.vo.UserVO;
	
	public class GUser extends UserVO
	{
		public function GUser(o:Object=null)
		{
			super(o);
		}
		public static function get self():GUser{
			return UserVO.self as GUser;
		}
		public var chess:Vector.<Point> = new Vector.<Point>();
		public function clearChess():void{
			chess = new Vector.<Point>();
		}
		override public function quitRoom():void{
			super.quitRoom();
			clearChess();
		}
	}
}